home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Qoole for Quake
/
Qoole for Quake (USA).7z
/
Qoole for Quake (USA).bin
/
Prefabs
/
PREFABS.ZIP
/
VEHICLES
/
BRIG.QLE
next >
Wrap
Text File
|
1997-09-01
|
27KB
|
683 lines
// QOOLE
// Brushes: 37
// Entities: 4
// Objects: 43
{ // Brush 0
( 79 64 58 ) ( 79 -64 58 ) ( -30 -64 58 ) cop2_1 0 0 0 1.00 1.00
( 79 -64 58 ) ( 79 64 58 ) ( 79 64 -70 ) cop2_1 0 0 0 1.00 1.00
( -30 -64 58 ) ( 79 -64 58 ) ( 79 -64 -70 ) cop2_1 0 0 0 1.00 1.00
( -65 -64 23 ) ( -65 -64 -70 ) ( -65 64 -70 ) cop2_1 0 0 0 1.00 1.00
( 79 64 58 ) ( -30 64 58 ) ( -65 64 23 ) cop2_1 0 0 0 1.00 1.00
( 79 -64 -70 ) ( 79 64 -70 ) ( -65 64 -70 ) cop2_1 0 0 0 1.00 1.00
( -30 64 58 ) ( -30 -64 58 ) ( -65 -64 23 ) cop2_1 0 0 0 1.00 1.00
} // Brush 0
{ // Brush 1
( 8 64 28 ) ( 8 -64 28 ) ( -8 -64 28 ) ecop1_7 0 0 0 1.00 1.00
( 8 -64 28 ) ( 8 64 28 ) ( 8 64 -28 ) ecop1_7 0 0 0 1.00 1.00
( -8 -64 28 ) ( 8 -64 28 ) ( 8 -64 -28 ) ecop1_7 0 0 0 1.00 1.00
( -8 64 28 ) ( -8 -64 28 ) ( -8 -64 -28 ) ecop1_7 0 0 0 1.00 1.00
( 8 64 28 ) ( -8 64 28 ) ( -8 64 -28 ) ecop1_7 0 0 0 1.00 1.00
( 8 -64 -28 ) ( 8 64 -28 ) ( -8 64 -28 ) ecop1_7 0 0 0 1.00 1.00
} // Brush 1
{ // Brush 2
( 0 0 84 ) ( 16 28 -14 ) ( 32 0 -14 ) light1_2 0 0 0 1.00 1.00
( 16 28 -14 ) ( 0 0 84 ) ( -16 28 -14 ) light1_2 0 0 0 1.00 1.00
( -16 28 -14 ) ( 0 0 84 ) ( -32 0 -14 ) light1_2 0 0 0 1.00 1.00
( -32 0 -14 ) ( 0 0 84 ) ( -16 -28 -14 ) light1_2 0 0 0 1.00 1.00
( -16 -28 -14 ) ( 0 0 84 ) ( 16 -28 -14 ) light1_2 0 0 0 1.00 1.00
( 0 0 84 ) ( 32 0 -14 ) ( 16 -28 -14 ) light1_2 0 0 0 1.00 1.00
( 32 0 -14 ) ( 16 28 -14 ) ( -16 28 -14 ) light1_2 0 0 0 1.00 1.00
} // Brush 2
{ // Brush 3
( 0 0 84 ) ( 16 28 -14 ) ( 32 0 -14 ) light1_2 0 0 0 1.00 1.00
( 16 28 -14 ) ( 0 0 84 ) ( -16 28 -14 ) light1_2 0 0 0 1.00 1.00
( -16 28 -14 ) ( 0 0 84 ) ( -32 0 -14 ) light1_2 0 0 0 1.00 1.00
( -32 0 -14 ) ( 0 0 84 ) ( -16 -28 -14 ) light1_2 0 0 0 1.00 1.00
( -16 -28 -14 ) ( 0 0 84 ) ( 16 -28 -14 ) light1_2 0 0 0 1.00 1.00
( 0 0 84 ) ( 32 0 -14 ) ( 16 -28 -14 ) light1_2 0 0 0 1.00 1.00
( 32 0 -14 ) ( 16 28 -14 ) ( -16 28 -14 ) light1_2 0 0 0 1.00 1.00
} // Brush 3
{ // Brush 4
( 160 160 16 ) ( 160 -160 16 ) ( -160 -160 16 ) cop1_8 0 0 0 1.00 1.00
( 160 -160 16 ) ( 160 160 16 ) ( 160 160 -16 ) cop1_8 0 0 0 1.00 1.00
( -160 -160 16 ) ( 160 -160 16 ) ( 160 -160 -16 ) cop1_8 0 0 0 1.00 1.00
( -160 160 16 ) ( -160 -160 16 ) ( -160 -160 -16 ) cop1_8 0 0 0 1.00 1.00
( 160 160 16 ) ( -160 160 16 ) ( -160 160 -16 ) cop1_8 0 0 0 1.00 1.00
( 160 -160 -16 ) ( 160 160 -16 ) ( -160 160 -16 ) cop1_8 0 0 0 1.00 1.00
} // Brush 4
{ // Brush 5
( 168 64 4 ) ( 168 -64 4 ) ( -168 -64 4 ) cop2_5 0 0 0 1.00 1.00
( 168 -64 4 ) ( 168 64 4 ) ( 168 64 -4 ) cop2_5 0 0 0 1.00 1.00
( -168 -64 4 ) ( 168 -64 4 ) ( 168 -64 -4 ) cop2_5 0 0 0 1.00 1.00
( -168 64 4 ) ( -168 -64 4 ) ( -168 -64 -4 ) cop2_5 0 0 0 1.00 1.00
( 168 64 4 ) ( -168 64 4 ) ( -168 64 -4 ) cop2_5 0 0 0 1.00 1.00
( 168 -64 -4 ) ( 168 64 -4 ) ( -168 64 -4 ) cop2_5 0 0 0 1.00 1.00
} // Brush 5
{ // Brush 6
( -164 -4 -60 ) ( -164 -4 60 ) ( 164 -4 60 ) cop2_5 0 0 0 1.00 1.00
( -164 -4 60 ) ( -164 -4 -60 ) ( -164 4 -60 ) cop2_5 0 0 0 1.00 1.00
( -164 -4 -60 ) ( 164 -4 -60 ) ( 164 4 -60 ) cop2_5 0 0 0 1.00 1.00
( 164 -4 60 ) ( -164 -4 60 ) ( -164 4 60 ) cop2_5 0 0 0 1.00 1.00
( 164 -4 -60 ) ( 164 -4 60 ) ( 164 4 60 ) cop2_5 0 0 0 1.00 1.00
( -164 4 60 ) ( -164 4 -60 ) ( 164 4 -60 ) cop2_5 0 0 0 1.00 1.00
} // Brush 6
{ // Brush 7
( -4 60 -60 ) ( -4 60 60 ) ( -4 -60 60 ) cop2_5 0 0 0 1.00 1.00
( -4 60 60 ) ( -4 60 -60 ) ( 4 60 -60 ) cop2_5 0 0 0 1.00 1.00
( -4 60 -60 ) ( -4 -60 -60 ) ( 4 -60 -60 ) cop2_5 0 0 0 1.00 1.00
( -4 -60 60 ) ( -4 60 60 ) ( 4 60 60 ) cop2_5 0 0 0 1.00 1.00
( -4 -60 -60 ) ( -4 -60 60 ) ( 4 -60 60 ) cop2_5 0 0 0 1.00 1.00
( 4 60 60 ) ( 4 60 -60 ) ( 4 -60 -60 ) cop2_5 0 0 0 1.00 1.00
} // Brush 7
{ // Brush 8
( -160 4 -60 ) ( 160 4 -60 ) ( 160 4 60 ) cop2_5 0 0 0 1.00 1.00
( 160 4 -60 ) ( -160 4 -60 ) ( -160 -4 -60 ) cop2_5 0 0 0 1.00 1.00
( -160 4 60 ) ( 160 4 60 ) ( 160 -4 60 ) cop2_5 0 0 0 1.00 1.00
( 160 4 60 ) ( 160 4 -60 ) ( 160 -4 -60 ) cop2_5 0 0 0 1.00 1.00
( -160 4 -60 ) ( -160 4 60 ) ( -160 -4 60 ) cop2_5 0 0 0 1.00 1.00
( 160 -4 -60 ) ( -160 -4 -60 ) ( -160 -4 60 ) cop2_5 0 0 0 1.00 1.00
} // Brush 8
{ // Brush 9
( 160 -56 -4 ) ( 160 56 -4 ) ( -160 56 -4 ) cop2_5 0 0 0 1.00 1.00
( 160 56 -4 ) ( 160 -56 -4 ) ( 160 -56 4 ) cop2_5 0 0 0 1.00 1.00
( 160 -56 -4 ) ( -160 -56 -4 ) ( -160 -56 4 ) cop2_5 0 0 0 1.00 1.00
( -160 -56 -4 ) ( -160 56 -4 ) ( -160 56 4 ) cop2_5 0 0 0 1.00 1.00
( -160 56 -4 ) ( 160 56 -4 ) ( 160 56 4 ) cop2_5 0 0 0 1.00 1.00
( 160 56 4 ) ( 160 -56 4 ) ( -160 -56 4 ) cop2_5 0 0 0 1.00 1.00
} // Brush 9
{ // Brush 10
( 4 -4 -60 ) ( 4 -4 60 ) ( 4 4 60 ) cop2_5 0 0 0 1.00 1.00
( 4 -4 60 ) ( 4 -4 -60 ) ( -4 -4 -60 ) cop2_5 0 0 0 1.00 1.00
( 4 -4 -60 ) ( 4 4 -60 ) ( -4 4 -60 ) cop2_5 0 0 0 1.00 1.00
( 4 4 60 ) ( 4 -4 60 ) ( -4 -4 60 ) cop2_5 0 0 0 1.00 1.00
( -4 -4 60 ) ( -4 -4 -60 ) ( -4 4 -60 ) cop2_5 0 0 0 1.00 1.00
( 4 4 -60 ) ( 4 4 60 ) ( -4 4 60 ) cop2_5 0 0 0 1.00 1.00
} // Brush 10
{ // Brush 11
( 4 4 60 ) ( 4 4 -60 ) ( 4 -4 -60 ) cop2_5 0 0 0 1.00 1.00
( 4 4 -60 ) ( 4 4 60 ) ( -4 4 60 ) cop2_5 0 0 0 1.00 1.00
( 4 -4 -60 ) ( 4 4 -60 ) ( -4 4 -60 ) cop2_5 0 0 0 1.00 1.00
( 4 4 60 ) ( 4 -4 60 ) ( -4 -4 60 ) cop2_5 0 0 0 1.00 1.00
( -4 4 -60 ) ( -4 4 60 ) ( -4 -4 60 ) cop2_5 0 0 0 1.00 1.00
( 4 -4 60 ) ( 4 -4 -60 ) ( -4 -4 -60 ) cop2_5 0 0 0 1.00 1.00
} // Brush 11
{ // Brush 12
( 4 56 -4 ) ( 4 -56 -4 ) ( 4 -56 4 ) cop2_5 0 0 0 1.00 1.00
( 4 -56 -4 ) ( 4 56 -4 ) ( -4 56 -4 ) cop2_5 0 0 0 1.00 1.00
( -4 -56 -4 ) ( -4 56 -4 ) ( -4 56 4 ) cop2_5 0 0 0 1.00 1.00
( 4 -56 4 ) ( 4 -56 -4 ) ( -4 -56 -4 ) cop2_5 0 0 0 1.00 1.00
( 4 56 -4 ) ( 4 56 4 ) ( -4 56 4 ) cop2_5 0 0 0 1.00 1.00
( 4 56 4 ) ( 4 -56 4 ) ( -4 -56 4 ) cop2_5 0 0 0 1.00 1.00
} // Brush 12
{ // Brush 13
( 41 72 39 ) ( 41 -72 39 ) ( -6 -72 39 ) metal1_6 0 0 0 1.00 1.00
( 41 -72 39 ) ( 41 72 39 ) ( 41 72 -41 ) metal1_6 0 0 0 1.00 1.00
( -6 -72 39 ) ( 41 -72 39 ) ( 41 -72 -41 ) metal1_6 0 0 0 1.00 1.00
( -39 -72 6 ) ( -39 -72 -41 ) ( -39 72 -41 ) metal1_6 0 0 0 1.00 1.00
( 41 72 39 ) ( -6 72 39 ) ( -39 72 6 ) metal1_6 0 0 0 1.00 1.00
( 41 -72 -41 ) ( 41 72 -41 ) ( -39 72 -41 ) metal1_6 0 0 0 1.00 1.00
( -6 72 39 ) ( -6 -72 39 ) ( -39 -72 6 ) metal1_6 0 0 0 1.00 1.00
} // Brush 13
{ // Brush 14
( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00
( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00
( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00
( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00
( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00
( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00
( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00
( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00
} // Brush 14
{ // Brush 15
( 32 32 32 ) ( 32 -32 32 ) ( -32 -32 32 ) cop2_3 0 0 0 1.00 1.00
( 32 -32 32 ) ( 32 32 32 ) ( 32 32 -32 ) cop2_3 0 0 0 1.00 1.00
( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 -32 ) cop2_3 0 0 0 1.00 1.00
( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 -32 ) cop2_3 0 0 0 1.00 1.00
( 32 32 32 ) ( -32 32 32 ) ( -32 32 -32 ) cop2_3 0 0 0 1.00 1.00
( 32 -32 -32 ) ( 32 32 -32 ) ( -32 32 -32 ) cop2_3 0 0 0 1.00 1.00
} // Brush 15
{ // Brush 16
( 32 32 32 ) ( 32 -32 32 ) ( -32 -32 32 ) cop2_3 0 0 0 1.00 1.00
( 32 -32 32 ) ( 32 32 32 ) ( 32 32 -32 ) cop2_3 0 0 0 1.00 1.00
( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 -32 ) cop2_3 0 0 0 1.00 1.00
( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 -32 ) cop2_3 0 0 0 1.00 1.00
( 32 32 32 ) ( -32 32 32 ) ( -32 32 -32 ) cop2_3 0 0 0 1.00 1.00
( 32 -32 -32 ) ( 32 32 -32 ) ( -32 32 -32 ) cop2_3 0 0 0 1.00 1.00
} // Brush 16
{ // Brush 17
( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00
( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00
( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00
( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00
( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00
( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00
( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00
( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00
} // Brush 17
{ // Brush 18
( 32 32 32 ) ( 32 -32 32 ) ( -32 -32 32 ) cop2_3 0 0 0 1.00 1.00
( 32 -32 32 ) ( 32 32 32 ) ( 32 32 -32 ) cop2_3 0 0 0 1.00 1.00
( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 -32 ) cop2_3 0 0 0 1.00 1.00
( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 -32 ) cop2_3 0 0 0 1.00 1.00
( 32 32 32 ) ( -32 32 32 ) ( -32 32 -32 ) cop2_3 0 0 0 1.00 1.00
( 32 -32 -32 ) ( 32 32 -32 ) ( -32 32 -32 ) cop2_3 0 0 0 1.00 1.00
} // Brush 18
{ // Brush 19
( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00
( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00
( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00
( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00
( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00
( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00
( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00
( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00
} // Brush 19
{ // Brush 20
( 32 32 32 ) ( 32 -32 32 ) ( -32 -32 32 ) cop2_3 0 0 0 1.00 1.00
( 32 -32 32 ) ( 32 32 32 ) ( 32 32 -32 ) cop2_3 0 0 0 1.00 1.00
( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 -32 ) cop2_3 0 0 0 1.00 1.00
( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 -32 ) cop2_3 0 0 0 1.00 1.00
( 32 32 32 ) ( -32 32 32 ) ( -32 32 -32 ) cop2_3 0 0 0 1.00 1.00
( 32 -32 -32 ) ( 32 32 -32 ) ( -32 32 -32 ) cop2_3 0 0 0 1.00 1.00
} // Brush 20
{ // Brush 21
( 32 32 32 ) ( 32 -32 32 ) ( -32 -32 32 ) cop2_3 0 0 0 1.00 1.00
( 32 -32 32 ) ( 32 32 32 ) ( 32 32 -32 ) cop2_3 0 0 0 1.00 1.00
( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 -32 ) cop2_3 0 0 0 1.00 1.00
( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 -32 ) cop2_3 0 0 0 1.00 1.00
( 32 32 32 ) ( -32 32 32 ) ( -32 32 -32 ) cop2_3 0 0 0 1.00 1.00
( 32 -32 -32 ) ( 32 32 -32 ) ( -32 32 -32 ) cop2_3 0 0 0 1.00 1.00
} // Brush 21
{ // Brush 22
( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00
( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00
( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00
( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00
( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00
( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00
( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00
( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00
} // Brush 22
{ // Brush 23
( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00
( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00
( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00
( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00
( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00
( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00
( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00
( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00
} // Brush 23
{ // Brush 24
( 32 32 32 ) ( 32 -32 32 ) ( -32 -32 32 ) cop2_3 0 0 0 1.00 1.00
( 32 -32 32 ) ( 32 32 32 ) ( 32 32 -32 ) cop2_3 0 0 0 1.00 1.00
( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 -32 ) cop2_3 0 0 0 1.00 1.00
( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 -32 ) cop2_3 0 0 0 1.00 1.00
( 32 32 32 ) ( -32 32 32 ) ( -32 32 -32 ) cop2_3 0 0 0 1.00 1.00
( 32 -32 -32 ) ( 32 32 -32 ) ( -32 32 -32 ) cop2_3 0 0 0 1.00 1.00
} // Brush 24
{ // Brush 25
( 32 32 32 ) ( 32 -32 32 ) ( -32 -32 32 ) cop2_3 0 0 0 1.00 1.00
( 32 -32 32 ) ( 32 32 32 ) ( 32 32 -32 ) cop2_3 0 0 0 1.00 1.00
( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 -32 ) cop2_3 0 0 0 1.00 1.00
( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 -32 ) cop2_3 0 0 0 1.00 1.00
( 32 32 32 ) ( -32 32 32 ) ( -32 32 -32 ) cop2_3 0 0 0 1.00 1.00
( 32 -32 -32 ) ( 32 32 -32 ) ( -32 32 -32 ) cop2_3 0 0 0 1.00 1.00
} // Brush 25
{ // Brush 26
( 32 0 -64 ) ( 32 0 64 ) ( 16 28 64 ) m5_3 0 0 0 1.00 1.00
( 32 0 64 ) ( 32 0 -64 ) ( 16 -28 -64 ) m5_3 0 0 0 1.00 1.00
( 16 -28 64 ) ( 16 -28 -64 ) ( -16 -28 -64 ) m5_3 0 0 0 1.00 1.00
( -16 -28 64 ) ( -16 -28 -64 ) ( -32 0 -64 ) m5_3 0 0 0 1.00 1.00
( -32 0 64 ) ( -32 0 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00
( 16 28 -64 ) ( 16 28 64 ) ( -16 28 64 ) m5_3 0 0 0 1.00 1.00
( 16 28 64 ) ( 32 0 64 ) ( 16 -28 64 ) m5_3 0 0 0 1.00 1.00
( 32 0 -64 ) ( 16 28 -64 ) ( -16 28 -64 ) m5_3 0 0 0 1.00 1.00
} // Brush 26
{ // Brush 27
( 56 56 -4 ) ( 56 -56 -4 ) ( 56 -56 4 ) cop2_5 0 0 0 1.00 1.00
( 56 -56 -4 ) ( 56 56 -4 ) ( -56 56 -4 ) cop2_5 0 0 0 1.00 1.00
( 56 -56 4 ) ( 56 -56 -4 ) ( -56 -56 -4 ) cop2_5 0 0 0 1.00 1.00
( 56 56 -4 ) ( 56 56 4 ) ( -56 56 4 ) cop2_5 0 0 0 1.00 1.00
( -56 -56 -4 ) ( -56 56 -4 ) ( -56 56 4 ) cop2_5 0 0 0 1.00 1.00
( 56 56 4 ) ( 56 -56 4 ) ( -56 -56 4 ) cop2_5 0 0 0 1.00 1.00
} // Brush 27
{ // Brush 28
( 48 48 -4 ) ( 48 -48 -4 ) ( 48 -48 4 ) cop2_5 0 0 0 1.00 1.00
( 48 -48 -4 ) ( 48 48 -4 ) ( -48 48 -4 ) cop2_5 0 0 0 1.00 1.00
( 48 -48 4 ) ( 48 -48 -4 ) ( -48 -48 -4 ) cop2_5 0 0 0 1.00 1.00
( 48 48 -4 ) ( 48 48 4 ) ( -48 48 4 ) cop2_5 0 0 0 1.00 1.00
( -48 -48 -4 ) ( -48 48 -4 ) ( -48 48 4 ) cop2_5 0 0 0 1.00 1.00
( 48 48 4 ) ( 48 -48 4 ) ( -48 -48 4 ) cop2_5 0 0 0 1.00 1.00
} // Brush 28
{ // Brush 29
( 32 32 32 ) ( 32 -32 32 ) ( -32 -32 32 ) metal1_6 0 0 0 1.00 1.00
( 32 -32 32 ) ( 32 32 32 ) ( 32 32 -32 ) metal1_6 0 0 0 1.00 1.00
( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 -32 ) metal1_6 0 0 0 1.00 1.00
( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 -32 ) metal1_6 0 0 0 1.00 1.00
( 32 32 32 ) ( -32 32 32 ) ( -32 32 -32 ) metal1_6 0 0 0 1.00 1.00
( 32 -32 -32 ) ( 32 32 -32 ) ( -32 32 -32 ) metal1_6 0 0 0 1.00 1.00
} // Brush 29
{ // Brush 30
( 32 32 32 ) ( 32 -32 32 ) ( -32 -32 32 ) metal1_6 0 0 0 1.00 1.00
( 32 -32 32 ) ( 32 32 32 ) ( 32 32 -32 ) metal1_6 0 0 0 1.00 1.00
( -32 -32 32 ) ( 32 -32 32 ) ( 32 -32 -32 ) metal1_6 0 0 0 1.00 1.00
( -32 32 32 ) ( -32 -32 32 ) ( -32 -32 -32 ) metal1_6 0 0 0 1.00 1.00
( 32 32 32 ) ( -32 32 32 ) ( -32 32 -32 ) metal1_6 0 0 0 1.00 1.00
( 32 -32 -32 ) ( 32 32 -32 ) ( -32 32 -32 ) metal1_6 0 0 0 1.00 1.00
} // Brush 30
{ // Brush 31
( 432 320 4 ) ( 432 -320 4 ) ( -432 -320 4 ) met5_2 0 0 0 1.00 1.00
( 432 -320 4 ) ( 432 320 4 ) ( 432 320 -4 ) met5_2 0 0 0 1.00 1.00
( -432 -320 4 ) ( 432 -320 4 ) ( 432 -320 -4 ) met5_2 0 0 0 1.00 1.00
( -432 320 4 ) ( -432 -320 4 ) ( -432 -320 -4 ) met5_2 0 0 0 1.00 1.00
( 432 320 4 ) ( -432 320 4 ) ( -432 320 -4 ) met5_2 0 0 0 1.00 1.00
( 432 -320 -4 ) ( 432 320 -4 ) ( -432 320 -4 ) met5_2 0 0 0 1.00 1.00
} // Brush 31
{ // Brush 32
( 4 -320 -268 ) ( 4 -320 268 ) ( 4 320 268 ) met5_2 0 0 0 1.00 1.00
( 4 -320 268 ) ( 4 -320 -268 ) ( -4 -320 -268 ) met5_2 0 0 0 1.00 1.00
( 4 320 -268 ) ( 4 320 268 ) ( -4 320 268 ) met5_2 0 0 0 1.00 1.00
( 4 -320 -268 ) ( 4 320 -268 ) ( -4 320 -268 ) met5_2 0 0 0 1.00 1.00
( 4 320 268 ) ( 4 -320 268 ) ( -4 -320 268 ) met5_2 0 0 0 1.00 1.00
( -4 -320 268 ) ( -4 -320 -268 ) ( -4 320 -268 ) met5_2 0 0 0 1.00 1.00
} // Brush 32
{ // Brush 33
( -428 -4 -268 ) ( -428 -4 268 ) ( 428 -4 268 ) met5_2 0 0 0 1.00 1.00
( -428 -4 268 ) ( -428 -4 -268 ) ( -428 4 -268 ) met5_2 0 0 0 1.00 1.00
( -428 -4 -268 ) ( 428 -4 -268 ) ( 428 4 -268 ) met5_2 0 0 0 1.00 1.00
( 428 -4 268 ) ( -428 -4 268 ) ( -428 4 268 ) met5_2 0 0 0 1.00 1.00
( 428 -4 -268 ) ( 428 -4 268 ) ( 428 4 268 ) met5_2 0 0 0 1.00 1.00
( -428 4 268 ) ( -428 4 -268 ) ( 428 4 -268 ) met5_2 0 0 0 1.00 1.00
} // Brush 33
{ // Brush 34
( -4 316 -268 ) ( -4 316 268 ) ( -4 -316 268 ) met5_2 0 0 0 1.00 1.00
( -4 316 268 ) ( -4 316 -268 ) ( 4 316 -268 ) met5_2 0 0 0 1.00 1.00
( -4 316 -268 ) ( -4 -316 -268 ) ( 4 -316 -268 ) met5_2 0 0 0 1.00 1.00
( -4 -316 268 ) ( -4 316 268 ) ( 4 316 268 ) met5_2 0 0 0 1.00 1.00
( -4 -316 -268 ) ( -4 -316 268 ) ( 4 -316 268 ) met5_2 0 0 0 1.00 1.00
( 4 316 268 ) ( 4 316 -268 ) ( 4 -316 -268 ) met5_2 0 0 0 1.00 1.00
} // Brush 34
{ // Brush 35
( -424 4 -268 ) ( 424 4 -268 ) ( 424 4 268 ) met5_2 0 0 0 1.00 1.00
( 424 4 -268 ) ( -424 4 -268 ) ( -424 -4 -268 ) met5_2 0 0 0 1.00 1.00
( -424 4 268 ) ( 424 4 268 ) ( 424 -4 268 ) met5_2 0 0 0 1.00 1.00
( 424 4 268 ) ( 424 4 -268 ) ( 424 -4 -268 ) met5_2 0 0 0 1.00 1.00
( -424 4 -268 ) ( -424 4 268 ) ( -424 -4 268 ) met5_2 0 0 0 1.00 1.00
( 424 -4 -268 ) ( -424 -4 -268 ) ( -424 -4 268 ) met5_2 0 0 0 1.00 1.00
} // Brush 35
{ // Brush 36
( 424 -312 -4 ) ( 424 312 -4 ) ( -424 312 -4 ) met5_2 0 0 0 1.00 1.00
( 424 312 -4 ) ( 424 -312 -4 ) ( 424 -312 4 ) met5_2 0 0 0 1.00 1.00
( 424 -312 -4 ) ( -424 -312 -4 ) ( -424 -312 4 ) met5_2 0 0 0 1.00 1.00
( -424 -312 -4 ) ( -424 312 -4 ) ( -424 312 4 ) met5_2 0 0 0 1.00 1.00
( -424 312 -4 ) ( 424 312 -4 ) ( 424 312 4 ) met5_2 0 0 0 1.00 1.00
( 424 312 4 ) ( 424 -312 4 ) ( -424 -312 4 ) met5_2 0 0 0 1.00 1.00
} // Brush 36
{ // Entity 0
"classname" "worldspawn"
"wad" "qoole.wad"
} // Entity 0
{ // Entity 1
"classname" "info_player_start"
"origin" "0 0 0"
"angle" "0"
} // Entity 1
{ // Entity 2
"classname" "light_flame_large_yellow"
"origin" "0 0 0"
"light" "500"
} // Entity 2
{ // Entity 3
"classname" "light_globe"
"origin" "0 0 0"
"light" "300"
"style" "9"
} // Entity 3
{ // Object 0 :
Position: (0.000000, 0.000000, 0.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Objects: 1, 2, 3, 4, 5, 6, 7, 16, 17, 18
Objects: 19, 20, 21, 22, 23, 24, 25, 26, 27, 28
Objects: 29, 30, 31, 32, 33, 34, 41, 42
Entity: 0
} // Object 0
{ // Object 1 :
Position: (-200.000000, 8.000000, 0.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Entity: 1
} // Object 1
{ // Object 2 : Cube
Position: (-7.000000, 0.000000, 6.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 0
} // Object 2
{ // Object 3 : Cube
Position: (-80.000000, 0.000000, -32.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 1
} // Object 3
{ // Object 4 : Tri Prism (6 sided)
Position: (-88.000000, -32.000000, -24.000000)
Orientation (rad): (0.000000, 0.000000, 1.570796)
Scale: (0.250000, 0.285714, 0.164948)
Brush: 2
} // Object 4
{ // Object 5 : Tri Prism (6 sided)
Position: (-88.000000, 40.000000, -24.000000)
Orientation (rad): (0.000000, 0.000000, 1.570796)
Scale: (0.250000, 0.285714, 0.164948)
Brush: 3
} // Object 5
{ // Object 6 : Plate
Position: (240.000000, 0.000000, -48.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.050000, 0.400000, 1.000000)
Brush: 4
} // Object 6
{ // Object 7 : Cube
Position: (240.000000, 0.000000, 32.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Objects: 8, 9, 10, 11, 12, 13, 14, 15
} // Object 7
{ // Object 8 :
Position: (0.000000, 0.000000, 60.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 5
} // Object 8
{ // Object 9 :
Position: (-4.000000, -60.000000, -4.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 6
} // Object 9
{ // Object 10 :
Position: (-164.000000, 4.000000, -4.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 7
} // Object 10
{ // Object 11 :
Position: (0.000000, 60.000000, -4.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 8
} // Object 11
{ // Object 12 :
Position: (0.000000, 0.000000, -60.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 9
} // Object 12
{ // Object 13 :
Position: (164.000000, -60.000000, -4.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 10
} // Object 13
{ // Object 14 :
Position: (164.000000, 60.000000, -4.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 11
} // Object 14
{ // Object 15 :
Position: (164.000000, 0.000000, -60.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 12
} // Object 15
{ // Object 16 : Cube
Position: (0.000000, 0.000000, 24.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.200000, 1.000000, 0.800000)
Brush: 13
} // Object 16
{ // Object 17 : Rect Prism (6 sided)
Position: (-32.000000, 64.000000, -96.408936)
Orientation (rad): (-1.570796, -0.261802, 1.570796)
Scale: (0.749997, 0.857145, 0.250000)
Brush: 14
} // Object 17
{ // Object 18 : Cube
Position: (-32.000000, 0.000000, -96.408936)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.250000, 1.500000, 0.250000)
Brush: 15
} // Object 18
{ // Object 19 : Cube
Position: (-32.000000, 0.000000, -80.408936)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.250000, 0.250000, 0.750000)
Brush: 16
} // Object 19
{ // Object 20 : Rect Prism (6 sided)
Position: (-32.000000, -64.000000, -96.408936)
Orientation (rad): (-1.570796, -0.261802, 1.570796)
Scale: (0.749997, 0.857145, 0.250000)
Brush: 17
} // Object 20
{ // Object 21 : Cube
Position: (176.000000, 0.000000, -96.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (6.500000, 0.250000, 0.250000)
Brush: 18
} // Object 21
{ // Object 22 : Rect Prism (6 sided)
Position: (320.000000, 64.000000, -96.408905)
Orientation (rad): (-1.570796, -0.261801, 1.570796)
Scale: (0.749999, 0.857149, 0.250000)
Brush: 19
} // Object 22
{ // Object 23 : Cube
Position: (320.000000, -0.000001, -96.408905)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.250000, 1.500000, 0.250000)
Brush: 20
} // Object 23
{ // Object 24 : Cube
Position: (320.000000, -0.000001, -80.408905)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.250000, 0.250000, 0.750000)
Brush: 21
} // Object 24
{ // Object 25 : Rect Prism (6 sided)
Position: (320.000000, -64.000000, -96.408905)
Orientation (rad): (-1.570796, -0.261801, 1.570796)
Scale: (0.749999, 0.857149, 0.250000)
Brush: 22
} // Object 25
{ // Object 26 : Rect Prism (6 sided)
Position: (384.000000, 64.000000, -96.408791)
Orientation (rad): (-1.570796, -0.261801, 1.570796)
Scale: (0.750007, 0.857149, 0.250000)
Brush: 23
} // Object 26
{ // Object 27 : Cube
Position: (384.000000, -0.000001, -96.408791)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.250000, 1.500000, 0.250000)
Brush: 24
} // Object 27
{ // Object 28 : Cube
Position: (384.000000, -0.000001, -80.408791)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.250000, 0.250000, 0.750000)
Brush: 25
} // Object 28
{ // Object 29 : Rect Prism (6 sided)
Position: (384.000000, -64.000000, -96.408791)
Orientation (rad): (-1.570796, -0.261801, 1.570796)
Scale: (0.750007, 0.857149, 0.250000)
Brush: 26
} // Object 29
{ // Object 30 : Cube
Position: (448.000000, 0.000000, -56.000000)
Orientation (rad): (0.000000, 0.000000, 0.523599)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 27
} // Object 30
{ // Object 31 : Cube
Position: (512.000000, 0.000000, -88.000000)
Orientation (rad): (0.000000, 0.000000, 0.523599)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 28
} // Object 31
{ // Object 32 : Cube
Position: (-72.000000, 0.000000, 0.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (0.250000, 1.750000, 1.000000)
Brush: 29
} // Object 32
{ // Object 33 : Cube
Position: (-56.000000, 0.000000, 40.000000)
Orientation (rad): (0.000000, 0.000000, 0.785398)
Scale: (0.250000, 1.750000, 0.750000)
Brush: 30
} // Object 33
{ // Object 34 :
Position: (176.000000, 0.000000, 144.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Objects: 35, 36, 37, 38, 39, 40
} // Object 34
{ // Object 35 :
Position: (0.000000, 0.000000, 268.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 31
} // Object 35
{ // Object 36 :
Position: (428.000000, 0.000000, -4.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 32
} // Object 36
{ // Object 37 :
Position: (-4.000000, -316.000000, -4.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 33
} // Object 37
{ // Object 38 :
Position: (-428.000000, 4.000000, -4.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 34
} // Object 38
{ // Object 39 :
Position: (0.000000, 316.000000, -4.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 35
} // Object 39
{ // Object 40 :
Position: (0.000000, 0.000000, -268.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Brush: 36
} // Object 40
{ // Object 41 :
Position: (96.000000, 0.000000, -16.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Entity: 2
} // Object 41
{ // Object 42 :
Position: (208.000000, 0.000000, 368.000000)
Orientation (rad): (0.000000, 0.000000, 0.000000)
Scale: (1.000000, 1.000000, 1.000000)
Entity: 3
} // Object 42